Unit_ 1: The First Java Program, the primitive integer
variable, arithmetic and
relational operators, the if and if-else
decision statements:
·
Rules
for naming primitive variables in Java
Unit_ 2: Control Statements:
if-else if-else, while and for loops (single)
Unit_3: Control Statements:
methods, nested loops, prime numbers, Boolean and logical operators
Unit_4: One Dimensional Arrays
·
·
Unit_5:
Random Numbers and One-Dimensional Arrays
Unit_6: Text Processing in Java: String and StringBuilder APIs
Unit_7: Two
Dimensional Arrays
· Chapter
#7: Textbook – Section 7.5
Unit_8: Classes and Objects
in Java – Part I
Unit_9: Abstract Classes,
Inheritance and Polymorphism
· Chapter #5: Textbook – Section 5.5
Unit_10: Collection
Classes in Java – ArrayList API
· Chapter
#7: Textbook – Section 7.3
Unit_11: Java Graphics:
Colors, Shapes, Images, GUI and Event Handling
·
Grid
Layout: Example Program
·
Java
Program : Matching game with Images